This is a Solomani version of the Imperial Subsidized Merchant. It has Jump 2 capability and 1G acceleration. There is no High Passage available on this boat. Just middle and low. It can take 24 Middle and 20 Low passengers and has 147 tons of cargo space. Crew is 10 Captain, 2 Bridge, Engineer, 4 Gunners, a Steward and a Medic. The captain and 1st officer get their own staterooms but the other eight crew double bunk. This is a typical Solomani bare-bones transporter. Accommodations are cramped.
This ship was described in GURPS 101 Starships (by BITS).
Tag Archives: Traveller
Remote Mining Platform
A mining platform towed out and left at remote belt locations. Ten miners live here for extended periods, with bi-monthly re-supply of life support and needed supplies. Mined ore is stored in three large ore bays that can be detached towed back to refinery platforms by the resupply ship.
There are four small mining “bugs” that have a laser drill and manipulators to gather ore and return it to the main platform for storage.
The platform has station keeping thrusters only.
Hammer-class Light Merchant 100 Dtons
Four years ago I asked the designer of this ship if I could do a deck plan and he graciously said I could. I finally got around to doing it. Here is a link to the original post where you can find much Traveller goodness. https://travellerrpgblog.blogspot.com/2016/10/deck-plan-hammer-class-100-ton-merchant.html
Image (c) Pearce Design Studio. What an awesome little ship.
On to my version. I dropped the bridge fresher for more storage space. Never can have enough storage space be it in a house or a 100dton light merchant.
Kettin-class 200ton Merchant
Hi there. This deck plan is for a 200ton merchant ship. It is inspired by the Kettin-class in the Space Opera book “Seldon’s Compendium of Spacecraft Vol 1”. For Traveller it is basically another Far Trader. Jump 2, 2 G thrust.
Aslan Khtukhao-class Clan Transport
I did this deck plan many years ago. Based on the Art of Jesse de Graff and a plan in the GURPS Traveller Book.
Aslan Clan Transport (Traveller)
I have updated the deck plan to a newer look. Hope you like it.
Ore-Crawler from Gamelords 1984 Adventure “Duneraiders”
My first Traveller deck plan in quite a while. This is from the 1984 adventure by Gamelords titled “Duneraiders” by the prolific Traveller writer and artist William H. Keith Jnr. I love his artwork – it speaks Traveller to me in so many ways.
Ore-Crawlers are large (approx 1200tons) designed to sweep up surface ore and refine minerals and metals from said ore. It has a powerful fusion engine that powers the drives and refinery equipment, and also has a limited grav assist to help negotiate soft sand and so forth. The vehicle is sealed and can operate in vacuum and hostile environments. These are common industrial machines and are manufactured under license across the Imperium.
For more information you will need to find a copy of the adventure Duneraiders. Where…I have no idea. Ebay, Noble Knight Games…..there must be some out there somewhere.
Full Size Deckplans
Solomani 100-Dton Survey Scout: Reddit competition entry
This is my entry in the reddit competition to design a 100Dton Scout ship – any design rules. I went with the GURPS Spaceships ruleset which is an abstract design system that divides a ship up into twenty slots and various systems are then plugged in – fuel, engines, crew accommodations and so forth. Ships are rated by size, ranging from Size Modifier +5 (30 tons) to +15 (3 million tons). Exactly what a particular system plugged into a slot gives you depends totally on the size of the vessel. For example, a bridge on a SM+5 ship has one control station, while on a SM+15 ship it has sixty.
I went for a Solomani Survey Scout. This vessel is designed for survey and research work. It has enhanced scientific sensors to aid in this work. It carries eight crew in somewhat cramped conditions, which is normal on Solomani ships compared to Imperial vessels which allocate more space per crewman on average.
This PDF gives all the systems and ship stats in GURPS Spaceship format.
GURPS Space 4e – Spaceship -Solomani Marizela-class Survey Scout
This PDF includes a copy of the deck plan (reduced size).
GURPS Space 4e – Spaceship -Solomani Marizela-class Survey Scout with deckplan
Full Size Deck Plans
NOTE: The name ‘Marizela” was chosen because it belongs to a missing woman whose story has touched me. Marizela Perez went missing in 2011 from near her college campus at the University of Washington in Seattle. I cannot imagine the anguish of the family not knowing the whereabouts of their loved one. Please visit the Find Marizela Website.
Reddit 100dton Scout Competition
Over at Reddit (https://www.reddit.com/r/traveller) there is currently a competition to design some alternative 100 Displacement Tons Scout ships. Reddit user MininalMask created this ship and I thought it looked cool and he agreed to me doing a deck plan. The race that built it are the Korr, a 2m tall bulky humanoid minor race. The ship has a crew capacity of eight, so is quite cramped. See his write up at Reddit. The basic stats for the ship, created with Mongoose Traveller’s ship design system are:
The Original Deckplan by LiminalMask
Overview
Type SI-K – Korr Scout/Interceptor – TL 11
Hull: 100 tons, Streamlined
Armor: Titanium Steel, 10%. Armor 4.
J-Drive: A
M-Drive: B
P-Plant: B
Computer: Model/1 bis
Sensors: Standard
Fuel: 28 tons (1 Jump-2 and 2 weeks operations)
Staterooms: 4
Low Berths: 0
Fuel Scoops Installed
Fuel Processors: 1 ton
Vehicles: Air/Raft
Weapons: Triple Turret – Pulse Laser / Pulse Laser / Missile Launcher
Cargo: 10 tons.
Maintenance Costs: 3,518cr / month
Life Support Costs: 8,000 / month
Total Cost: 42,220,000
Full Size Deck Plans
Useful-class Freighter, Pt.1.
With my interest in Scifi role-playing and drawing deck plans I browse a lot of star ship images and web sites that host them. I was fortunate to run across David Mueller’s Speculative Starship Designer site. I recommend that you go and have a look. An interesting mix of philosophy and science fiction. I began corresponding with David and asked his permission to try to do some of my deck plans based on some of his designs. He readily agreed and I have started with his Useful-class Freighter from his “STAR VESSELS” PROJECT.
David kindly provided me with some of the wire cage and WIP images he used to produce the images on his site, a few of which are published here. Please go to his site and spend some time browsing – you wont be disappointed.
His write up on the Star Hauler Useful
Star Hauler Useful
The “Useful” class Star Hauler is the most common Human medium cargo ship currently in service. It can tow two large cargo containers in addition to internally stowed freight. The main cargo bay can be accessed from both the front and rear of the vessel. A small complement of passengers can be accommodated along with the cargo. This stalwart second generation Tech Level 6 design has also been produced in survey ship and small hospital ship variants.
Date Entered Service : 464 RE (Radiant Era)
Length: 100.9 meters
Crew: 40
Passengers: 20
Maximum Sublight Speed: 0.19 c
Maximum Warp-Jump Performance: 5.9 light years per day fully loaded
Smallcraft Carried: 2 cargo shuttles, 11 repair drones
As far as stats for RPG games go – I have only worked this ship up as GURPS Space Ship design. As far as Traveller goes I am thinking about 4-5000Dtons comparing it to my other designs. As GURPS Spaceships design (my current favourite design system) it is a SM+10 ship (About 10,000 Stons).
GURPS Space 4e – Spaceship – Useful-class Freighter
Deckplans: Bridge Deck.
Full size Image
Another Zho fighter
With the help of Wbyrd’s fertile imagination the Zhodani theme moves right along.
Wbyrd got a lot of feedback on his last fighter concept aimed at giving the fighter a more Zhodani-like feel. A lot of readers thought that more classical Zho design features were needed. This is his second concept fighter in a week. A 10-Dton Fighter. I added a ventral access cockpit access hatch and a pilot seat with two modes – flight and landed.
From the original discussion at Citizens of the Imperium.
Zhodanii Type 125 Fighter.
One of the newest fighters deployed by the Zhodanii fleet, client states, and Allied forces. Type 125 Sh’zahg ( “Frightful Shape”, Imperium Code Name Zack) is a swift, agile and lethal fighter. Reserved for more experienced pilots, the Sh’zahg is named after a lethal ray like aquatic predator revered by the minor race native to the designer’s homeworld. The Sh’zahg made it’s debut during a border dispute between a large mining concern and a Zhodani corporation. When the Mining Concerns mercenary security forces fired on a transport severely damaging it. A single Zhodani Carrier and it’s escorts were dispatch.The flights of fighters launched by the Squadron disabled and nearly destroyed the four Mercenary cruisers in the area, and flattened the ground installation being contested by the two companies. Even with fighter support the four Broadswords were unable to deal with he massed missile and laser fire put out by several squadrons of fighters. In the end the mercenary cruisers were able to destroy several fighters, but they inflicted no harm what so ever on the carrier or its escorts as they hovered well outside of weapons range.
Like the Older 10 ton Trilobite the Sh’zahg is lightly armoured, and has few defences. The pilot also sits in a sealed cockpit, with only narrow blow out panels covering vision slots to allow the pilot to operate if his electronics are destroyed, The Fighter does however have some pilot survival hardware built in to allow the pilot to eject in safety and survive for an extended period while waiting for pickup by his carrier vessel.
While more sophisticated than the Trilobite, the type 125 is still highly vulnerable to hostile fire, and its pilots have only a marginal survival advantage over the older fighters. The Zhodani have put more attention to the weapons and firecontrol systems of the newer fighter, but still seem to consider even experienced pilots as unfortunate casualties.
Full Deck Plans