Once again I have no idea what the hell a Villein Initiate is but I am hoping that they are the same as my Bretonnian Mounted Men at Arms. This is a Kings of War Regiment. The figures are old 5th Edition/6th Edition Mounted Squires. I added a few standards and the odd head swap with plastic Men-at-Arms miniatures.
I got these figures years ago in an internet trade. I am pretty sure I paid $20 for the lot (plus postage) which was about one tenth the cost of the same figures new in New Zealand at the time. I think the days of deals like that are long gone unfortunately.
I have seen a couple of other examples where people used this Papo Orc action figure as a giant and thought – why not? I came across one on Trademe (New Zealand’s version of eBay) and I got it for about NZ$10.00 which was a bargain in my opinion. He is made from a phthalate free PVC plastic but given that I am not intending to chew on him he could be made from lead for all I care. He is molded in the light green pvc plastic with the details painted on. He stand about 4.5″ high and just fits on a 50x50mm base.
First thing I did was try to orcify him up a bit. Changed his staff to an Orc Standard. Other people have converted the staff into another bloody great stone axe. I added a few shields as vambraces and changed his chest-plate into something more orcy than the poncy elvish looking sun-symbol on his chest. Also added an Orc chopper as a knife so he has something to pick his fangs with.
BFD was then spray painted black. The interesting thing is that he took best part of a week to stop feeling tacky. I actually got quite worried that perhaps the paint would start to dissolve the pvc plastic and perhaps I should have just brush undercoated him but he seemed to have survived.
Anyway, here is the finished model. He is based with a snotling/orcling – Wee Dave. I think he came out alright.
This is a regiment sized unit made up of old 5/6th ed plastic orcs (plus a metal black orc standard bearer). These came from a number of sources so are all second hand purchased 12-plus years ago. The painting was, well lets just say, variable. I can best describe them as block painted in a range of basic colours. I got these for next to nothing – a few bucks at most. I was thinking of just spraying over them and starting again but then thought – hang on – I might as well spend my painting time on a new unit.I am currently painting a unit of twenty Savage Orcs who will be a standard Axe regiment in my Kings of War army.
So, to tart these second hand figures up I doused them in black and brown inks and washes. I mean I sloshed it on. That was the sum total of my refurbishment work. Once they were based I think that they turned out pretty good – at least to a fair tabletop standard.
Depending on the rule set I use this is either a command stand or just three characters. I used a wooden coaster and made three slots to take 25x25mm bases.
The Orc General is the classic Grimgor figure. This one my son and I painted together when he was eight or so. It does hold a special place in my heart to be honest – probably more important to me than any other miniature I have ever painted or am likely to ever paint. In Kings of War he is classed as a Krudger (Infantry Hero). He has Crushing Strength(2) and is Inspiring. With five attacks hitting on 3+ he is no slouch either. Some magic armour and he is one tough cookie.
The Shaman is the Games Workshop 6th Edition Orc Shaman – or at least one of them. He has that Orcy look down pat. In Kings of War he is a Godspeaker. In the version of the KoW rules I have he can throw Fireballs (9) and has Inspiring and Godspeaker. In other versions he seems to lose Fireball and gets Bane-Chant (3) which allows him to try to augment fighting and wounding abilities of friendly units. I suppose I should get the official 2nd Ed Rule Book.
Lastly there is the GW Black Orc Standard Bearer. As I understand it this was a special figure included in the Orc Army Box released in 2000. I have no idea about the special rules for this guy but he was incredibly unbalanced – more of that below. In Kings of War he is a Flagger (an Army standard bearer). He only has one attack but is Inspiring which allows him to force re-rolls of failed nerve tests to friendly units within his inspiring range.
OK, so I had acquired this painted Grimgor Ironhide miniature way back in time. I had an unpainted Orc chariot. Now Grimgor has some wheels. I have a driver figure but there was no room for him. Was going to mount him standing on the yoke but it made it look cluttered – so an orcling is along for the ride instead. Grimgor needed a few touch ups to fix paint chips received after twelve years living in a box with other miniatures but other than that all I did was hack the slotta base tab off the bottom to glue him into the chariot.
In Warhammer Fantasy Grimgor is a killer character figure. He had attacks out the wahzoo, magic items galore and came with a big unit of Black Orcs that made him one tough nut. So tough that when GW destroyed the Warhammer Fantasy milieu I think he was one of the only characters to survive or something. I guess they had a lot of un-sold Grimgor’s in metal and resin and didn’t want to melt them down. Who knows.
In Kings of War he has been relegated to a generic Orc krudger. Why Mantic decided to use that term I have no idea, other than perhaps Games Workshop had copyrighted “Boss” and “Orc” in the same sentence. “Chieftan” would have done it for me. But Krudger he is.
As far as game stats go he is no slouch in Kings of War either. Hits on 3s, is wounded on 5s and has seven attacks. His Crushing Strength (2) means he beats down most armour. Coupled with his Thunderous Charge (2), unless I am reading the rules wrong he gets +4 on his dice roll to wound (assuming he charges and said charge is unhindered). He can be upgraded with the usual KoW magic items and also take a Goblin Stabby Sneak (effectively a Goblin assassin who is ranged like a throwing weapon and has a 50/50 chance of returning to be used in subsequent turns) or a Goblin Zappy Sneak (a Goblin magician who obeys orders on anything but a 1 – if you roll a 1 he attacks you instead – who uses the Zap(2) special rule to potentially zap a few extra wounds onto your enemy).
Of course he also has the special rule Inspiring so he can force your opponent to re-roll a failed Nerve test for one of your units if the Krudger is within 6″.
I have always liked the GW Grimgor miniature and thought this was a good use for the second hand one I had. I do have another version that my son and I painted together back when he was about eight but he will be the subject of another post.
I painted these really quickly from scratch last week while I was at work (well not exactly while at work but while I was away for work). I decided not to go as far as doing tribal tattoos and so forth – just wanted the unit on the table. I could go back and do them at some stage if I wanted I guess. Figures are a mix of Games Workshop miniatures from about 4th to 6th edition as far as I am aware.
With the movement tray I wanted to stagger the position of the miniatures to give a more random look to a bunch of ranked figures. I did flirt with the idea of only using say six figures and making a single based “regiment”. But that would have entailed cutting the boars off their mounting slot thingies and frankly I couldn’t gather the enthusiasm. Kings of War has no issue with whether the full ten figures that make up a regiment are actually on the base as long as the minimum are there – in this case it would be six figures. The footprint of the base is what is important.
I have finished my first re-based Orc chariot regiment. These got some washes and a few dabs of paint and I replaced one crewman with an Orc archer for a bit of variety. Other than that just based on balsa bases and a movement tray to hold the lot of them. I have another chariot in pieces and one complete. Am looking for another one to make a second regiment (or Troop as the case may be).
I could not base them in close order with the scythes without making the bases a bit too deep so I removed them.
In Kings of War an Orc Chariot Troop of three is a fairly fast and hard hitting small unit but like most Orc units it is a pretty fragile one.
This is another batch of the old second hand figures re-based. The guy I brought these off used metal W40K Orcs and just attached fantasy heads and weapon arms. I did absolutely zero paint touch ups on these. I probably could have tarted them up a bit – the colours on the trousers and leather gear is plain with no shading or even washes – and in fact I still might on the easily visible bits. I also need to touch up a few visible paint chips here and there as well. I quite like how something as simple as re-basing can lift pretty average figures.
I am getting pretty close to running out of painted second hand figures – so will have to actually start painting Orcs pretty soon.
A long long time ago in a galaxy far away you used to be able to field Snotling armies in Warhammer. I never actually saw one but thought the idea was cute so started assembling a collection of Snotlings. Of course they sat boxed and in the case of the pump wagon, in pieces. I think I have one of the older Pump Wagons as well as another of the newer ones as well – I just couldn’t find them.
I have based these for Kings of War where they do duty as Orclings – a close relative of Snotlings but they branched off the orcish family tree when they cross-bred with an IP Lawyer.
First off a “regiment” sized unit – six 40mm square bases. All I did with these was black undercoat, a goblin green dry brush and some green ink – then picked out weapons and loin cloths. Didn’t bother with eyes or such.
The pictures were taken on the kitchen table because it was too damn cold to go over to the Woolshed with them. At least it wasn’t raining.
This “regiment” is based on a single base using an old GW Pump Wagon as a unit filler.