Easter Wargame: Anglo-Zulu War

Over the Easter Holiday some of my old buddies came up for a weekend of drinking, eating, talking and some gaming. We always have the intention of getting a few games in but the inevitable gas-bagging over ‘times past’ eats up most of the weekend.

We got one game in though. An Anglo-Zulu War battle pitting ten Zulu regiments against a fairly strong British force (although they only started with some of their strength on the board).

Zulu Forces: Nine regiments plus one of skirmishers (two Zulu units were ‘hidden’)

British Forces: Boers, one company of British Infantry, an artillery battery and a Tiny Unit of cooks and bottlewashers held the Mission. From T2 the British could bring on two reserve brigades (one of one company each of British infantry and Natal Native Contingent and a Small unit of Lancers and the second consisting of two companies of British infantry, a unit of Volunteer Cavalry and a Gatling Gun).

The Zulus really had to win quickly, before all that firepower could be brought to bear. The four ‘generals’ had never played this period before and I took the role of umpire.

Rules were Black Powder (Zulu Supplement). Table 12’x6′ so plenty of room to run about on.



Lessons: If I had been the Zulu Commanders I would have put my hidden units in the mealie fields as close as possible to the Mission. They tried to be clever and use their units to ambush the British – which while it killed their Lancers, was largely ineffective.  To be fair they had some bad luck with command rolls (and I made all commanders a 9 so that everyone would likely make their rolls) but they did dither. Their one chance at victory was to get stuck in before the British could bring their reserves into play.  Getting into musketry duels was only ever going to have one outcome. Still, it was a good game played in good spirits. And afterwards it was back to the kitchen to have Hot Cross Buns and cold roast meats left over from dinner the night before.

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10 thoughts on “Easter Wargame: Anglo-Zulu War”

    1. Being the umpire it was funny watching the anticipation of the Zulu commanders as the cavalry rode towards the ambush point.


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  2. superb figures…a wonderful and very inspiring wargame… gives us a lot of ideas ! [I think the result was fair enough…]


    1. Thanks for that comment. It was a fun game. The Zulus needed to be more aggressive. They weren’t and that was all she wrote.


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