This freighter is a workhorse to haul cargo between systems. It consists of a 200-dton main ship module that contains crew quarters, drives, power plants and enough fuel to run them. This module attaches to a 200-dton fuel module that holds the fuel required to power the Jump Drive. Behind this a 600-dton cargo module can be attached.
The idea is that the fuel and cargo modules are pre-prepared by the freight company. The ship docks with the attached modules, jumps to target destination and offloads both fuel and cargo modules and picks up a fresh load for the next leg of it’s jump. The cargo module shown in the plans below is a standard pressurised cargo module. Other modules include bulk ore/gas/liquid modules and passenger modules.
Classic Traveller stats (from High Guard Shipyards)
USP
AH-A721221-000000-10000-0 MCr 402.100 1 KTons
Bat Bear 1 Crew: 8
Bat 1 TL: 11
Cargo: 613 Crew Sections: 1 of 8 Fuel: 220 EP: 20 Agility: 1
Architects Fee: MCr 4.021 Cost in Quantity: MCr 321.680
Detailed Description
(High Guard Design)
HULL
1,000.000 tons standard, 14,000.000 cubic meters, Dispersed Structure Configuration
CREW
Pilot, Navigator, 4 Engineers, Medic, Gunner
ENGINEERING
Jump-2, 1G Manuever, Power plant-2, 20.000 EP, Agility 1
AVIONICS
Bridge, Model/2 Computer
HARDPOINTS
2 Hardpoints
ARMAMENT
2 Dual Beam Laser Turrets organised into 1 Battery (Factor-1)
DEFENCES
None
CRAFT
None
FUEL
220 Tons Fuel (2 parsecs jump and 28 days endurance)
No Fuel Scoops, No Fuel Purification Plant
MISCELLANEOUS
8 Staterooms, 2 Low Berths, 613 Tons Cargo
USER DEFINED COMPONENTS
None
COST
MCr 406.121 Singly (incl. Architects fees of MCr 4.021), MCr 321.680 in Quantity
CONSTRUCTION TIME
120 Weeks Singly, 96 Weeks in Quantity