I was browsing Star Wars deckplans the other day on the internet and came across this ship – the CU-37 Light Courier and it’s extended version, the CU-37XL. It looked as if it could be Traveller-ised. So here is a 100 Displacement Ton (Dton) Scout/Courier/Small Packet merchant. This is a no-frills craft.
Performance is Jump 2, with Maneuver Drive 2 and a Type 2 Fusion Powerplant. The standard Traveller Scout/Courier has four staterooms that can accommodate up to eight people (at a stretch). This vessel can also carry eight people, but staterooms are more sleeping pods – kind of like those coffin hotels in Japan (but brought as four normal Traveller staterooms). Beds can be stowed to provide a small desk or sitting area. There is one communal fresher and one head in this ship. A small galley (unusable when the forward entry ramp is deployed) and a crew lounge (really just the main passageway) are available to give the crew a bit more space.
Engineering pods containing the drives and power plant are located at pods at the end of the short wings, accessed through a connecting corridor. This vessel carries a total of 32Dtons of fuel is bunkered in wing tanks and in two tanks at the rear of the ship. This allows one Interstellar Jump 2 and an additional Jump1 without refueling. The vessel is streamlined and has fuel scoops and purifiers.
Aft is a small cargo bay that can hold an Air/Raft and up to 4 tons of cargo (8 tons if no Air/Raft is carried). A loading door is installed in the floor. At the end of the ship is a standard docking airlock. The layout means that clambering over and around cargo is routine aboard this vessel.
There is one ventral turret that is controlled from the bridge.
High Guard Statistics:
Ship: LNV Simpson
Class: Type S
Architect: League of Suns Naval
Tech Level: 11
S-1222221-030000-10001-0 MCr 58.142 100 Tons
Bat Bear 1 1 1 Crew: 2
Bat 1 1 1 TL: 11
Cargo: 4 Crew Sections: 1 of 2 Fuel: 32 EP: 2 Agility: 1
Craft: 1 x 4T Air/Raft
Fuel Treatment: Fuel Scoops and On Board Fuel Purification
Architects Fee: MCr 0.581 Cost in Quantity: MCr 46.514
(High Guard Design)
100.000 tons standard, 1,400.000 cubic meters, Cone Configuration
Jump-2, 2G Manuever, Power plant-2, 2.000 EP, Agility 1
Bridge, Model/2 Computer
1 Triple Mixed Turret with: 1 Beam Laser (Factor-1), 1 Missile Rack (Factor-1).
1 Sandcaster in the Mixed Turret, organised into 1 Battery (Factor-3)
1 4.000 ton Air/Raft (Crew of 0, Cost of MCr 0.000)
32 Tons Fuel (3 parsecs jump and 28 days endurance)
On Board Fuel Scoops, On Board Fuel Purification Plant
4 Staterooms, 4 Tons Cargo