You know, in an area as large as the Third Imperium, there would be millions of starships doing their thing – keeping the commerce and lifeblood of Empire flowing from star system to star system. They cannot all be cool looking Scout Couriers, sleek predatory warships or mega-freighters. Many would be old designs being knocked out in lower tech shipyards ( On Modern Earth the old 1950s Royal Enfield Bullet motorcycle is still manufactured in India – and has been for decades in various forms).
Today you get ugly and simple. A two man, 200 dTon cargo hauler. This ship is an unstreamlined box with a docking attachment that can take a 4x30DTon Module Cradle. It has 14dTons of internal cargo space. Some models convert this to extended accommodations for crew or passengers. The ship is built at Tech Level 9, the minimum to provide the Jump1 Drive it uses. As such, it is generally seen hauling cargo on Jump Mains where worlds are connected by Jump 1 or between points in systems where a normal space journey would take significantly longer than a week.
This diagram gives you the general layout of the main part of the vessel. The Bridge and crew quarters are located in a sub-hull connect by accessway to the main body. A turret hardpoint is located on the top of this sub-hull but most variants of this vessel are unarmed. The main box-like structure contains fuel, cargo, engineering and the cargo-module docking clamps/interface. Being unstreamlined it can only be refueled by a Fuel Tender or station.
High Guard Stats:
Ship: MV Ulan Bator
Class: 200ton Cargo Barge
Type: Light Merchant
Tech Level: 9
USP
LM-2711111-000000-00000-0 MCr 54.000 200 Tons
Bat Bear Crew: 4
Bat TL: 9
Cargo: 134.000 Fuel: 22.000 EP: 2.000 Agility: 1
Architects Fee: MCr 0.540 Cost in Quantity: MCr 43.200
Detailed Description
HULL
200.000 tons standard, 2,800.000 cubic meters, Dispersed Structure Configuration
CREW
Pilot, Engineer, Medic, 1 Other Crew
ENGINEERING
Jump-1, 1G Manuever, Power plant-1, 2.000 EP, Agility 1
AVIONICS
Bridge, Model/1 Computer
HARDPOINTS
1 Hardpoint
ARMAMENT
1 None Empty Turret
DEFENCES
None
CRAFT
None
FUEL
22.000 Tons Fuel (1 parsecs jump and 28 days endurance)
No Fuel Scoops, No Fuel Purification Plant
MISCELLANEOUS
2.0 Staterooms, 134.000 Tons Cargo
USER DEFINED COMPONENTS
None
COST
MCr 54.540 Singly (incl. Architects fees of MCr 0.540), MCr 43.200 in Quantity
CONSTRUCTION TIME
57 Weeks Singly, 46 Weeks in Quantity
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