A cheap and readily available light merchant built on the venerable Type-S hull design.
This vessel is a Jump 1, no frills light cargo hauler. 1-2 crew, no passengers.
High Guard Stats (built using High Guard Shipyard software by Andrea Moffatt-Valence):
Ship: MV Free Enterprise
Type: Light Merchant
Tech Level: 10
EX-1111111-030000-10001-0 MCr 37.350 100 Tons
Cargo: 54.000 Fuel: 11.000 EP: 1.000 Agility: 0 Pulse Lasers
Fuel Treatment: Fuel Scoops
Architects Fee: MCr 0.374 Cost in Quantity: MCr 29.880
100.000 tons standard, 1,400.000 cubic meters, Needle/Wedge Configuration
Jump-1, 1G Manuever, Power plant-1, 1.000 EP, Agility 0
Bridge, Model/1 Computer
1 Triple Mixed Turret with: 1 Pulse Laser (Factor-1), 1 Missile Rack (Factor-1).
1 Single Sandcaster Turret organised into 1 Battery (Factor-3)
11.000 Tons Fuel (1 parsecs jump and 28 days endurance)
On Board Fuel Scoops, No Fuel Purification Plant
1.5 Staterooms, 54.000 Tons Cargo
USER DEFINED COMPONENTS
MCr 37.724 Singly (incl. Architects fees of MCr 0.374), MCr 29.880 in Quantity
38 Weeks Singly, 30 Weeks in Quantity
UPDATE: How it hangs together.
Credit: Inspiration for this Travellerisation comes from the Space Opera game. I forgot to credit it when I originally posted it. Given how much it resembles a Type S Scout anyway I already think there was a lot of cross fertilizing going on even in 1981 when Seldon;s Compendium of Starcraft I was published by FGU.
5 thoughts on “Banner Class Light Merchant (Traveller)”
Very interesting! Found your blog post link over at COTI. I am getting back into CT after a fifteen year hiatus.
Once a Traveller, always a Traveller I say. Welcome back to the fold.
I take it the cargo hold is two decks high?
Sort of – it goes underneath the engineering section. I guess I should do a cross-section to show how I think it goes together. Either that or it is a Tardis.