Yes, I am actually still alive. I have done no painting or modelling all year. But I have not been totally idle. Well, actually I have been bone idle but that is another story.
I have been bitten by a nostalgia bug and have started playing DnD 5e. Not exactly how I remember DnD from the early 80s but I am enjoying my foray into this game. I am running a small game set in the Primeval Thule setting by Sasquatch Games.
My game is set in the city of Quodeth. I have the city map but I found it a bit hard to read so I made some alterations to it. I used PAINT.net to add a layer for the labels and another for the buildings.
For a full map click the this pdf link.Quodeth City of Thieves New
5 thoughts on “DnD 5e Primeval Thule”
Great to see a new post Brian, and the full map looks most impressive. I’m sure they have modelled some of the developments around Sanctuary Cove on parts of this, although I believe I’d prefer to live in Quodeth.
Thanks mate. Although Quodeth is probably not such a nice place – too many monsters.
I was beginning to wonder if you had gone completly feral, Brian. Good to see you posting again.
Moderately feral. Getting back in the game. Wagram at Call to Arms helped.
I also got the nostalgia bug and started playing DnD 5e, after decades of no RPGs. Instead of a pregenerated world or theme, I invented my own oceanic campaign across dozens of archipellagos. I also incorporated a lot of old feel AD&D devices to make it 1980 again. It must be working well, because my players haven’t quit or complained after 12 months of playing. 🙂
Glad to see you back!